RE:CALL

Screenshot of "RE:CALL"
“RE:CALL” by Matias Schmied, Roy Ryser, Jean Sena, Braian Schuster, Fernando Blöhsel, Facundo Silveira, NNNN & WhiteThorn Games. “[You] play through the memories of the character [you are] controlling. Your actions inside these flashbacks have immediate consequences …
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game inside a game

Screenshot of "game inside a game"
“game inside a game” by Sam Hogan. The “game inside a game” is less of a metagame than the title might initially suggest. Instead, it is an exceptional puzzle title that has implemented recursion into both the level design …
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Global Game Jam 2021: game=lost

Screenshot of "game=lost"
“game=lost” by Kristian Kallio. “[A] puzzle game that is played primarily through the Windows [File Explorer].” In “game=lost” your only goal is to start a video game. Of course, it is not enough to double-click or perform similar simple …
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Mini Jam 73: SURGE

Screenshot of "SURGE"
“SURGE” by Reeds. “[A] very short puzzle adventure game that sees the power constantly going out.” In “SURGE” we play a video game within the game, controlling the hero in an oldschool adventure. The plot itself is quite generic: …
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Brackeys Jam 2020.2: Final Shot

Screenshot of "Final Shot"
“Final Shot” by Arcy. “[A permadeath first-person shooter] in which the only way to reload is to rewind time.” While there are plenty of very generic shooter games out there in the digital ether, jam entries of this genre …
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E.B.O.N.Y.

Screenshot of "E.B.O.N.Y."
“E.B.O.N.Y.” by Aneninen, Necrophorus, Coldkick, Ferelli, Nauryl, Delira, Xx-Charm, Luna D. VeilWalker, Black, Chi & *Tears*. “The [weirdest riddle game on the internet.]” What is this thing? Okay, so this is a weird one, but I promise it …
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Ludum Dare 46: Tiny Fragments

Screenshot of "Tiny Fragments"
“Tiny Fragments” by Daniel Moreno. “Connect fragmented pieces of a level to help our protagonist get its food. Be careful and keep it away from the hazards!” Some days ago, we recommended “Tumble Baby” on our Twitter account, …
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Sizeable

Screenshot of "Sizeable"
“Sizeable” by Sander Ambroos & Jamal Green. “[An] exploration game where the player has to find mysterious pillars by resizing the objects in the world around them!” In the puzzle game prototype “Sizeable”, you have to find three pillars …
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