“The Hex” by Daniel Mullins, Jonah Senzel, Brendan Sullivan, Michael Mola, Enzo Doyen, Marcello Brancaccio, Luis Redin Ochoa, Farhad Alishov, Blue Bowling Translators (Michelle Finholdt & Jefferson Santos), Christian Hecklinger, Berke O. …
“lost in C (#)” by Jan Lygnos & Thalia Darkow. “This game is about a story of a bunch of seamen. Support the crew of […] honorable sailors in their adventures! Can they endure all the mischief on sea? […]…
“Baba Is You” by Arvi Teikari, Mathias Kærlev, Martin Kvale, Niilo Takalainen, Aaro Teikari, Sara Cascianelli, Hiago Kanomata, Zeno van Ditzhuijzen, Aurora Robb Kristiansen, Vile Lasagna, HLongNV, Eva Jany, Pepperonisecret, …
“Else Walker” by Kevin Cole & Greg Gervasi. “This is a [platformer] without [direct input]. Insert floppies to direct [the robot].” In “Else Walker”, a robot wants to escape from a research facility, but its behavioral patterns are very …
“If Potato Meets Flag Then” by joqlepecheur. “[A] programming game, mixed with a platformer.” When we think of the platformer genre, we all know some game design conventions. For instance, when we simply run into an enemy, it will …
“TASball” by Amos Wenger. “[A] tool-assisted pinball[,] […] clicker [and] […] programming game hybrid. […] Wash windows and mow lawns to afford [to attend] Pinball tournaments. Write [artificial intelligences] for Pinball tournaments to earn more money. Buy faster [central …
“The Treachery of Game Dev” by Friedrich Hanisch & Chill Carrier. “Ce n’est pas un clone de Snake.” Yes, there is a “Snake”-clone in this game. But also a sweet and clever puzzle. And a small code ‘teaching’ …