Game Off 2021: do;MIN(0)

Screenshot of "do;MIN(0)"
“do;mIN(0)” by Antti Haavikko. “Start with a deck of just few simple cards and proceed to use it to beat stages by placing the cards on the field so that the pips connect. After each beaten stage you can not only pick …
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Ludum Dare 49: Jingoku

Screenshot of "Jingoku"
“Jingoku” by Mathew Arnold, Niru Fekri-Arnold & William L-S. “[Complete] as many minigames as you can before the tower collapses!” The first look at “Jingoku” usually creates a wrong impression, as one might be tempted to consider it a …
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A Game By Its Cover 2021: Short Rest

Screenshot of "Short Rest"
“Short Rest” by SweetHeart Squad (Sean S. LeBlanc, Michael Hetman & Ian Martin). “A cute but deadly [deck-building] roguelike with unique spark. Carefully strategize as you make your way through the dragon’s dungeon, and save the village …
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co-open

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“co-open” by lowpolis (rayzones & Yaffle), Kyle Yerhot, fricochet, Fallon, cool_swords, Scarlet Winter, Sam Machell, Colin Le Duc, samb_rules, Vinzenz, Autumn Rain, Jerry Vishnevsky, Rémi Le Gallo, aido & …
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Ludum Dare 48: Deepest Sword

Screenshot of "Deepest Sword"
“Deepest Sword” by Cosmic Adventure Squad (Vu Ha, Rose Peng & Johan Soriao). “Venture deep into the Cavern of Longing. Plunge your sword deep into the dragon’s heart! How deep is your resolve?” In “Deepest Sword” you …
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Ludum Dare 48: Wiki Vortex

Screenshot of "Wiki Vortex"
“Wiki Vortex” by impbox. “Get lost in a vortex of Wikipedia exploration, complete quests and escape[.]” Ten minutes ago you were reading up on the mating habits of anglerfish on Wikipedia, but now you are suddenly researching the production …
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The Space in Between

Screenshot of "The Space in Between"
“The Space in Between” by Sondering Studios (Emily Pitcher, Elizabeth Han, Julia Lee, Wei, Alan Guan, Richard Cheng, Hayden Nuyens & Ray Hsiao). “[This game is] an emotional dating [simulation] about Asian-American identity, mental health, …
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game inside a game

Screenshot of "game inside a game"
“game inside a game” by Sam Hogan. The “game inside a game” is less of a metagame than the title might initially suggest. Instead, it is an exceptional puzzle title that has implemented recursion into both the level design …
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