Linux Game Jam 2017: Retro Island War

Screenshot of "Retro Island War"
“Retro Island War” by David St-Louis. “Save [the] crew and build [your] army.” The behavior of the computer opponent in “Retro Island War” is well-implemented, making the game quite challenging, as your enemies will take advantage of any wrong, …
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Ludum Dare 34: Sanctuary Station

Screenshot of "Sanctuary Station"
“Sanctuary Station” by Daan Broekhof. “As a benevolent [artificial intelligence] you travel the subspace folds, listening for emergency broadcasts. Where needed, you jump in and assist; and your station grows ever larger…” The amusement offered by “Sanctuary Station” – …
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Ludum Dare 34: Full Metal Democracy

Screenshot of "Full Metal Democracy"
“Full Metal Democracy” by Sébastien Bénard. “[S]pread peace with heavily armed giant mech[a]s.” Do you feel the lust for destruction and saving at the same time? In “Full Metal Democracy” you need to free an area from an infection …
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Ludum Dare 29: The Sea Has No Claim

Screenshot of "The Sea Has No Claim"
“The Sea Has No Claim” by Lucas Pope. “One plane with [forty-five] passengers onboard. Lost in [six hundred forty-eight square kilometer] of ocean. Find it.” “The Sea Has No Claim” is an amazing resource management game with neat logic …
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Ludum Dare 31: The Screening

Screenshot of "The Screening"
“The Screening” by Daniele Giardini, Gaetano Leonardi & Luigi di Guida. “You are tasked with the screening of the best subjects for each mission [we will] give you. […] You will have to succeed through [five] random …
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Ludum Dare 32: bloodshot

Screenshot of "bloodshot"
“bloodshot” by rogueNoodle. “[There is] something about your blood [and] the reaction they have to it… [It] just might be enough to hold them off.” “bloodshot” is not one of those average third-person shooters, since it focuses on resource …
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