“C.H.A.I.N.” presented by The Haunted PS1 community, organized by Adam Pype, featuring games made by Jazz Mickle, Adam Pype, Viktor Kraus, Z. William Swanson, DuendeonFuego, David Rodríguez Madriñán, Colter Wehmeier, Bill Derrah, …
“Machine Dream” by pipotchi & SubjectLoser. “[Use] your magnet head to pull yourself out of the […] dark pit where titans slumber[.]” You better not be half asleep when you try out the puzzle platformer “Machine Dream”. Here you control a…
“Hole Punch!” by JUSTCAMH & ClockMaker. “Carve up the environment to defeat enemies and navigate the world!” The first version of the stealth physics title “Hole Punch!” came out back in February 2020 for the Brackeys Game Jam 2020.1…
“Rev” by faxdoc & Daniel Riise. “A small game about hunting animals.” In “Rev” you are no hunter who chooses to chase forest critters for pure pleasure. Instead, you are the leader of a fox family. Daily you must …
“Nauticrawl” by Andrea Interguglielmi, Ben Jones, David Orr & Armor Games Studios. “In a grasp for salvation with sentinels closing in, [you have] stolen a Nauticrawl. […] [You] realize [that you do not] know how to move …
“Sabotage” by Sébastien Bénard. “You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any weapon. Improvise, adapt, overcome. […] [Use] the environment to kill enemies.” To …
“Static Breach” by Nils Slijkerman, Friso Roolvink, Rando Wiltschek, Jip Sterk & Mitchel Bonnema. “[A fast-paced] stealth game, where you avoid the eyes of an entity called The Message controlling all of humanity. Levels have a number of …
“Abandon Ship” by Jack Folkner & Martin Jencka. “Hijack people with your nanomachines for as long as you can to bring the scavenger’s battery back to the core. […] Use the ships systems to your advantage with the power …
“V.H.S : Video.Horror.Story” by Aurélien Montero, Antoine Bordes, Julien Metzger, Pierre Brouchet, Swann Klein & Antoine Eschenbrenner. “[A] first person horror game where the player can change the frequency of the camera to reveal either the environment …