Tala

Screenshot of "Tala"
“Tala” by Matthew Petrak & Cody Rueger. “After finding a seed out in the woods, take control of Tala and get the townsfolk’s help in making it grow.” The prototype of “Tala” is described by its developers as a …
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Haunted Garage

Screenshot of "Haunted Garage"
“Haunted Garage” by Games For Ghosts (Richard Pieterse). “[A]n experimental music making adventure game[.]” Actually, “Haunted Garage” consists of two different games, packed into one: It’s partly an adventure game, where you have to find hidden objects (mostly extraordinary …
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ElecHead

Screenshot of "ElecHead"
“ElecHead” by Nama Takahashi & Tsuyomi. “A short circuiting robot […] can cause a current by touching a wall and move objects[,] [t]urning on monitors, moving the floor or even activating a discharge device. By going deeper into the …
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Wurroom

Screenshot of "Wurroom"
“Wurroom” by Michael Rfdshir & Serge Bulat. “You are just a cursor-[h]and, lost in the undefined hyper wonderland, where visions, thoughts, and ideas from your subconscious, intermix with the fragments of “other”, inexperienced worlds.” As a huge fan of …
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When The Past Was Around

Screenshot of "When The Past Was Around"
“When The Past Was Around” by Mojiken Studio, Brigitta Rena, Dio Als, Pandu Rukmi Utomo, Masdito Bachtiar & Elwin Lysander. “[A] bittersweet tale between a girl and a beast in a surreal world consisting of disjointed rooms …
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Off-Peak

Screenshot of "Off-Peak"
“Off-Peak” by Cosmo D & Archie Pelago (Hirshi, Kroba & Cosmo D). “You’re stranded at cathedral-like train station in the near future, searching for a ticket out of town. Explore the secret passageways, interact with strangers, dig for …
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The Loss Levels

Screenshot of "The Loss Levels"
“The Loss Levels” by Dan Hett. “[A] series of fifteen narrative microgames, exploring aspects of my experience during the 2017 terrorist attack, in which I lost my brother Martyn.” What do you associate with video games? Is it joy, action, immersion, …
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