This is now at least my fifteenth attempt at writing this goddamn farewell article. Fifteen times I tried to hit the right tone. I wanted to explain again my reasons for deciding to shut down game curator for good. …
“Auto Balls” by Hayden McCraw. “[This game] is a chaotic, online [auto battler] where you smash balls into each other! Build and upgrade your squad and face other players’ squads in the arena! Can you adapt fast enough to …
Since this blog’s launch, I have had the honor and privilege of presenting my forty favorite jam games of the year six times. This format was always two things at the same time for me: Firstly, I celebrated the …
2021 surprised us with some really great games at the end of the year. We were able to embark on a mystically eerie search for a Christmas tree, deliver beautifully wrapped presents, take on the battle with mushroom, lizard and …
“CorpseOcean” by Akuma Kira & Jarren Crist. “Pilot a tiny submersible on a job to retrieve organic material from a sunken navy [submarine]. Follow the coordinates, use [the sonar] and hope you [do not] run into anything on the way.”…
“ENCORE” by Savvy Community (Frédéric Urien, Tom Rivière, Lola Baudet, Milo Kalita, Juliette Pereira & Sacha Mathelet). “[This] is a game about ending things. You play a stage technician who takes care of things after this evening’s …
“do;mIN(0)” by Antti Haavikko. “Start with a deck of just few simple cards and proceed to use it to beat stages by placing the cards on the field so that the pips connect. After each beaten stage you can not only pick …
In November, we took it easy and only promoted three jam games as small recommendations for in between on our Twitter account. All three titles are somehow about taking care of something: Sometimes you have to free little dinosaur …
“We Follow The Fickle Path” by SweetHeart Squad (Sean S. LeBlanc, Michael Hetman & Ian Martin). “[This is a] story about ants.” There are stories that are worth listening to more than once. Stories in which even …